https://arca.live/b/koikatsu/89393912 이 글 보고 따라하는 중인데 도스창 부분에서 막혔음.

어떻게든 혼자 해결해 보려고 들여다봤는데 도저히 모르겠음.

rx19버전이고 마데빌 구버전 신버전 둘 다 해봤음.

아래는 오류난 부분임.

[Error  :   BepInEx] Could not load [Accessory States 1.6] because it is incompatible with: madevil.kk.ass

[Error  :   BepInEx] Could not load [CharaStudioTweak 1.0.9.3] because it is incompatible with: com.deathweasel.bepinex.lightingtweaks

[Error  :   BepInEx] Could not load [Shadow Settings 3.0.0.0] because it is incompatible with: com.deathweasel.bepinex.lightingtweaks

[Error  :   BepInEx] Could not load [Stimulate More Accessory Parents 1.4.1.2] because it is incompatible with: marco.MoreAccParents


[Error  :   BepInEx] Could not load [Cheat Tools 3.2.1] because it has missing dependencies: RuntimeUnityEditor (v4.0.0.1 or newer)


[Error  : Unity Log] VectorLine.SetCamera3D: no camera tagged "Main Camera" found. Please call SetCamera3D with a specific camera instead.

[Error  : Unity Log] No camera available...use VectorLine.SetCamera3D to assign a camera


[Error  : Unity Log] TypeLoadException: Could not load type 'TimelineVMDSync' from assembly 'TimelineVMDSync, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

Stack trace:

Type UnityEngine.AttributeHelperEngine.GetParentTypeDisallowingMultipleInclusion(Type)

UnityEngine.GameObject:AddComponent(Type)

BepInEx.Bootstrap.Chainloader:Start()

UnityEngine.Application:.cctor()

Sirenix.Utilities.GlobalConfigAttribute:get_FullPath()

Sirenix.Utilities.GlobalConfigAttribute:get_FullPath()

Sirenix.Utilities.GlobalConfigAttribute:get_ResourcesPath()

Sirenix.Utilities.GlobalConfig`1:LoadInstanceIfAssetExists()

Sirenix.Serialization.UnitySerializationInitializer:Initialize()

Sirenix.Serialization.UnitySerializationInitializer:InitializeRuntime()


[Error  :   JetPack] JetPack failed to load because of faulty configuration


[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object

Stack trace:

void DragAndDrop.DragAndDropCore.OnDestroy()


[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object

Stack trace:

void KK_PregnancyPlus.PregnancyPlusPlugin.OnDestroy()


[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object

Stack trace:

void KK_QuickAccessBox.ItemInfoLoader.Dispose()

void KK_QuickAccessBox.QuickAccessBox.OnDestroy()


[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object

Stack trace:

void AnimationLoader.SwapAnim+Hooks.LoadStudioAnims(Info, IEnumerator)+()➞ void

bool AnimationLoader.Extensions+<CreateCoroutine>d__1.MoveNext()

void IllusionFixes.StudioOptimizations.RunCoroutineImmediately(IEnumerator)

void IllusionFixes.StudioOptimizations.RunCoroutineImmediately(IEnumerator)

bool IllusionFixes.StudioOptimizations+<FastLoadCoroutine>d__12.MoveNext()

void UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator, IntPtr)