https://arca.live/b/koikatsu/89393912 이 글 보고 따라하는 중인데 도스창 부분에서 막혔음.
어떻게든 혼자 해결해 보려고 들여다봤는데 도저히 모르겠음.
rx19버전이고 마데빌 구버전 신버전 둘 다 해봤음.
아래는 오류난 부분임.
[Error : BepInEx] Could not load [Accessory States 1.6] because it is incompatible with: madevil.kk.ass
[Error : BepInEx] Could not load [CharaStudioTweak 1.0.9.3] because it is incompatible with: com.deathweasel.bepinex.lightingtweaks
[Error : BepInEx] Could not load [Shadow Settings 3.0.0.0] because it is incompatible with: com.deathweasel.bepinex.lightingtweaks
[Error : BepInEx] Could not load [Stimulate More Accessory Parents 1.4.1.2] because it is incompatible with: marco.MoreAccParents
[Error : BepInEx] Could not load [Cheat Tools 3.2.1] because it has missing dependencies: RuntimeUnityEditor (v4.0.0.1 or newer)
[Error : Unity Log] VectorLine.SetCamera3D: no camera tagged "Main Camera" found. Please call SetCamera3D with a specific camera instead.
[Error : Unity Log] No camera available...use VectorLine.SetCamera3D to assign a camera
[Error : Unity Log] TypeLoadException: Could not load type 'TimelineVMDSync' from assembly 'TimelineVMDSync, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
Stack trace:
Type UnityEngine.AttributeHelperEngine.GetParentTypeDisallowingMultipleInclusion(Type)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Application:.cctor()
Sirenix.Utilities.GlobalConfigAttribute:get_FullPath()
Sirenix.Utilities.GlobalConfigAttribute:get_FullPath()
Sirenix.Utilities.GlobalConfigAttribute:get_ResourcesPath()
Sirenix.Utilities.GlobalConfig`1:LoadInstanceIfAssetExists()
Sirenix.Serialization.UnitySerializationInitializer:Initialize()
Sirenix.Serialization.UnitySerializationInitializer:InitializeRuntime()
[Error : JetPack] JetPack failed to load because of faulty configuration
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
void DragAndDrop.DragAndDropCore.OnDestroy()
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
void KK_PregnancyPlus.PregnancyPlusPlugin.OnDestroy()
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
void KK_QuickAccessBox.ItemInfoLoader.Dispose()
void KK_QuickAccessBox.QuickAccessBox.OnDestroy()
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
void AnimationLoader.SwapAnim+Hooks.LoadStudioAnims(Info, IEnumerator)+()➞ void
bool AnimationLoader.Extensions+<CreateCoroutine>d__1.MoveNext()
void IllusionFixes.StudioOptimizations.RunCoroutineImmediately(IEnumerator)
void IllusionFixes.StudioOptimizations.RunCoroutineImmediately(IEnumerator)
bool IllusionFixes.StudioOptimizations+<FastLoadCoroutine>d__12.MoveNext()
void UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator, IntPtr)